7 June 2015
It has been a week since my game called c4 – Connect Four, with AI hit the Windows Store. Because the process of converting the current webapp to Windows Store app was so simple, I decided to write about it.
How did I do it? I think it has three main parts:
- Convert current webapp into Windows Store app
- Add icons and images
- Submit & publish and finally wait.
Now to publish into Windows Store, you needed a license; but Microsoft is giving its store license to students for free, via Dreamspark program which NTU participates. There are some requirements needed: you need to add some icons and images for display at the Live Tile of different sizes. This part is tedious, I spent some time doing this part, testing whether it looked nice on my start screen or not.
Forty-one minutes. Yes, it took only 41 minutes for my app from sending to Microsoft for approval to hit the store. 26 minutes after my submission, I received an e-mail stating that my app has passed certification and then 15 minutes later, I received another e-mail stating that my app has hit the store. I’m excited! I shared this information at Facebook and Twitter; and some downloads has been observed on the next day.
A week has passed, there are two 5-star rating and 28 downloads. That’s 4 downloads per day. Considering that I do not publicize it anymore since my post to Facebook and Twitter, it is not bad for starter huh?
Initially I also intended to hit Windows Phone Store (since Microsoft also give this license free for students via Dreamspark) but due to
<canvas> being not adaptive to different screen sizes, I decided not to publish to WP Store; and maybe this is what can be done in the future.
So, if you are using Windows 8, support me by downloading and playing it. It is free, open source, and has no ads.
Update 9 July 2015 I noticed that it hit 100 downloads on 4 July 2015, 41 days after its release on 24 May 2015 (at the Windows Store).